Modeling Tools
The viewport always has one active tool; Select is the default. These make up the toolbar in the 3D modeling workbench (the default one — opening a drawing switches to the Drawing Tools).
Every model picture on these pages opens in BearCAD when you click it, so you can take any of them apart yourself.
| Tool | Shortcut | What it does | |
|---|---|---|---|
| Select | — | Look around and pick geometry; the default tool. | |
| Sketch | S | Pick a face (or the ground plane) to draw on. | |
| Rectangle | R | Draw a rectangle by two corners. | |
| Line | L | Draw connected lines and curves. | |
| Circle | O | Draw a circle by center and diameter. | |
| Fillet | F | Round a corner or edge. | |
| Chamfer | K | Cut a corner or edge flat. | |
| Offset | — | Parallel copies of sketch edges a constant distance away. | |
| Text | T | Place editable lettering in a sketch. | |
| Projection | — | In a sketch: pull outside edges in as references (or select and press Y). | |
| Construction Plane | — | Add a flat reference plane to sketch on. | |
| Shape | B | Place a cuboid, cylinder, or sphere straight into 3D. | |
| Extrude | E | Pull a sketch face into a solid — or cut into one. | |
| Loft | — | Blend a solid through two or more cross-section profiles. | |
| Revolve | — | Spin a profile around an axis into a solid. | |
| Sweep | — | Sweep a profile along a path of sketch lines. | |
| Combine | — | Boolean operations on bodies: merge, cut, intersect, difference. | |
| Move | — | Translate or rotate bodies into moved copies. | |
| Mirror | — | Reflect bodies or sketch shapes across a plane or line. | |
| Repeat | — | Copies of bodies spaced along an axis. | |
| Slice | — | Cut bodies into fragments with planes or faces. | |
| Joint | J | Connect parts with a kinematic relationship: hinge, slider, screw, … | |
| Dimension | D | Set exact lengths, distances, and angles. | |
| Constraint | C | Relate geometry: parallel, equal, coincident, … |
Reference images for tracing over (import, scale calibration) are covered in Tracing images.
Habits that apply everywhere
- Click to start, move to preview, click or type to finish. While drawing, type a number or parameter name to make that dimension exact — Tab switches fields, Enter commits.
- Esc backs out; pressed again, it returns to Select.
- X toggles construction geometry — dashed reference shapes that never become part of the solid.
- The Context pane (right) shows the active tool's or selection's options.
See Navigation for camera controls and the view bear.